Steam desktop edition with local sessions

We are evaluating a Steam desktop edition that contains the same core platform as the browser game while adding a local-session option. When online, players would still have access to accounts,...

PlannedPlanned

Drop-in live lobbies

Let players opt into a live lobby that says they are active now and open to collaborators. Other players could discover available sessions and join without needing a private invite code, while...

PlannedPlanned

Vibe Together in more languages

Prepare Vibe Together for creators in more languages. The first phase will externalize product copy, add locale-aware formatting and pluralization, support longer translations and additional...

ProgressIn Progress

Expressive MIDI and pitch gestures

Make performed and drawn pitch feel continuous instead of stepping only between fixed notes. Preserve pitch-bend gestures, add MPE input and per-note expression, and let Melody Loom draw pitch lines...

PlannedPlanned

More instruments and one-shot/FX tools

Expand the licensed multisampled instrument and percussion palette, improve consistency across instruments, and create a focused one-shot/FX workflow for sounds that do not fit a continuously pitched...

PlannedPlanned

Performance Optimization Pass

Working on a performance optimization pass to ensure more low-end devices have no issues with playback. 

ProgressIn Progress

Synth Engine Improvments

Working on dramatic improvement to wavetable synthesis and percussion instrument synthesis (pcm drums). Will have a world class synth engine across all domains soon. 

ProgressIn Progress

Live Performance DJ Panel

Allow players to have a panel they can pull up to do standard DJ/mixer controls on the live performance (echo, fades, washes, etc). This will feel like a performance station across the full mix. 

PlannedPlanned

Native iOS and Android apps

We are exploring dedicated iOS and Android apps that bring creation, listening, challenges, and community features into a mobile-first experience. The review will compare a packaged web runtime, a...

ReviewingReviewing

New boards and visual worlds

We are exploring new game boards, stages, and visual worlds that give creators different places and moods for making music while keeping nodes, wires, timing, and collaboration readable. We need to...

ReviewingReviewing